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				@@ -146,7 +146,7 @@ export default { 
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				             prevEnd = endStamp; 
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				           } 
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				-          if (totalPercent.toFixed(0) != 1) { 
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				+          if (totalPercent != 1) { 
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				             lostVideo.push({ 
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				               key: new Date().valueOf(), 
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				               width: (1 - totalPercent) * 100, 
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				@@ -174,13 +174,15 @@ export default { 
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				     // } 
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				   }, 
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				   mounted() { 
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				-    this.canvas = document.getElementById("procanvas"); 
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				-    this.ctx = this.canvas.getContext("2d"); 
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				-    this.canvas.width = this.$refs.progressbar.offsetWidth; 
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				-    this.canvasW = this.canvas.width; 
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				-    this.canvasH = this.canvas.height; 
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				-    this.nowTime = this.changeTime(new Date().getTime()); 
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				-    this.initCanvas(); 
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				+    this.$nextTick(() => { 
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				+      this.canvas = document.getElementById("procanvas"); 
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				+      this.ctx = this.canvas.getContext("2d"); 
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				+      this.canvas.width = this.$refs.progressbar.offsetWidth; 
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				+      this.canvasW = this.canvas.width; 
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				+      this.canvasH = this.canvas.height; 
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				+      this.nowTime = this.changeTime(new Date().getTime()); 
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				+      this.initCanvas(); 
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				+    }); 
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				   }, 
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				   methods: { 
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				     // 初始化canvas 
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				@@ -219,6 +221,7 @@ export default { 
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				       var px_per_ms = _this.canvasW / (_this.minute_per_ruler * 60 * 1000); // px/ms 
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				       var px_per_step = _this.graduation_step; // px/格 默认最小值20px 
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				       var min_per_step = px_per_step / px_per_min; // min/格 
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				+ 
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				       for (let i = 0; i < _this.minutes_per_step.length; i++) { 
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				         if (min_per_step <= _this.minutes_per_step[i]) { 
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				           //让每格时间在minutes_per_step规定的范围内 
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				@@ -237,6 +240,7 @@ export default { 
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				           break; 
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				         } 
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				       } 
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				+      console.info("add_graduations", _this.canvasW); 
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				       var num_steps = _this.canvasW / px_per_step; //总格数 
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				       var graduation_left; 
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				       var graduation_time; 
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				@@ -246,6 +250,7 @@ export default { 
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				       ); //开始的偏移时间 ms 
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				       var px_offset = ms_offset * px_per_ms; //开始的偏移距离 px 
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				       var ms_per_step = px_per_step / px_per_ms; // ms/step 
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				+ 
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				       for (var i = 0; i < num_steps; i++) { 
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				         graduation_left = px_offset + i * px_per_step; // 距离=开始的偏移距离+格数*px/格 
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				         graduation_time = start_timestamp + ms_offset + i * ms_per_step; //时间=左侧开始时间+偏移时间+格数*ms/格 
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